@arlong escribió:donde pongo el state del las sombras
Colocale en el statedef del movimiento que quieres que lo tenga, puede ser debajo.
Ejemplo :
;==============================================
;(Chou Hissatsu Shinobibachi / Light)
;==============================================
[Statedef 3000]
type = S
movetype = A
physics = S
velset = 0, 0
ctrl = 0
anim = 3000
juggle = ifelse((prevstateno=1150||prevstateno=3430||prevstateno=330|| p2stateno= 5692||var(3)=[1,3]),0,ifelse((var(3) = 6),16,5))
poweradd= ifelse(var(23),1000,0)
;Colocalo debajo
[State 3010,AfterImage]
type = AfterImage
trigger1 = Time = 0
time = 50
length = 4
frameGap = 1
timeGap = 2
PalAdd = 0,0,0
palmul = 1,1,1
PalBright = 0, 0, 0
PalContrast = 70,70,70
trans = add1